Daniel Medina

Passionate and experienced Concept Artist and Illustrator with over 8 years of experience working in character design, props, and UI, with extensive proficiency in tools such as Blender, Photoshop, Illustrator, and 3D Coat, as well as knowledge of platforms like Unreal Engine. Since childhood, my enthusiasm and passion for art have driven me to work in various fields, including publishing, marketing, video games, and film, taking on both freelance projects and in-studio roles. Organization, communication, and perseverance have led me in recent years to take on the role of Art Director, leading a team of 20 people. Let’s connect to explore opportunities for collaboration!
